AedeloreWiki

PART 2: CHARACTER CREATION

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2.1 Step by Step

1. Choose Race (gives base HP, Worthiness, bonuses)
2. Choose Class (gives HP bonus, equipment, abilities)
3. Choose Religion (optional, gives bonuses)
4. Distribute 10 extra points among talents
5. Note starting equipment

Important: No single talent may exceed 5 points at start.

2.2 Races

Available races: Human, Dwarf, Halfling, High Elf, Moon Elf, Orc, Troll.

Each race gives:

- Base HP (added to class HP bonus)
- Worthiness (starting reputation)
- Attribute bonuses (+1 or +2 to various skills)
- Starting equipment (weapons, food, etc.)

See separate file for complete race list: html/data/races.js

2.3 Classes

Available classes: Warrior, Thief/Rogue, Outcast, Mage, Hunter, Druid.

Each class gives:

- HP Bonus (added to race base HP)
- Worthiness (added to race worthiness)
- Attribute bonuses
- Starting equipment (weapons, armor, gold)
- Abilities/Spells (melee abilities or magic)

Class Types:

- Melee classes (Warrior, Thief, Outcast, Hunter): Use Weakened for abilities
- Magic classes (Mage, Druid): Use Arcana for spells

2.4 HP Calculation

Total HP = Race Base HP + Class HP Bonus

Example: Human (20) + Warrior (+5) = 25 HP

2.5 Worthiness Calculation

Total Worthiness = Race Worthiness + Class Worthiness

Example: Human (6) + Thief (-4) = 2 Worthiness

2.6 Religions

Religion is optional. Each religion gives:

- Attribute bonuses (+1 or +2 to specific skills)
- Some religions give negative Worthiness (-5)