AedeloreWiki

PART 6: ABILITIES

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6.1 Using Abilities

Melee classes (Warrior, Thief, Hunter, Outcast) have access to special abilities that cost Weakened to use.

Usage:

1. Check the abilitys Check (e.g., 1D20 + Stealth, DC 13)
2. Roll 1D20 + relevant stat modifier vs DC
3. On success, pay the Weakened cost
4. Gain the abilitys Gain (bonus dice) for the action

6.2 Class Abilities

Each melee class has its own abilities:

Warrior: Last Stand, Hero, Battle Cry
Thief/Rogue: Lockpicking, Sneaking, Backstab
Hunter: Steady Shot, Tame a Beast, Unveil Path
Outcast: Shadow Step, Wilderness Survival, Street Smarts